CPP
cpp
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#include <iostream>
#include <vector>
using namespace std;
struct testttt
{
int a;
void* operator new(size_t tt)
{
cout << "allocation\n";
return malloc(tt);
}
void operator delete(void* ptr)
{
cout << "de-allocation\n";
free(ptr);
}
};
int main()
{
vector<testttt> v(1,testttt());
//testttt* pt = new testttt;
//delete pt;
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