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I have written the following code but it is getting unnecessarily lengthy and messy. How can I keep it dry ? Any tips please ?
6 Antworten
+ 5
I think you can modularize the stdout part as a function, then call it whenever you need to print stuff using that style, instead of rewriting the loop and its content each time you need it.
def gamePrint(question):
for character in question :
sys.stdout.write(character)
sys.stdout.flush()
time.sleep(0.05)
def startGame():
os.system('clear')
gamePrint("Hello, what's your name?\n")
playerName = input("> ")
gamePrint("What role do you want to play?\n" + playerName +" ,You can play as Iron Man, Thor, Captain America\n")
+ 13
Masquerade yes, you could print different dialogs at different speeds.
Include another function argument called speed or something like that. (sleep maybe)
i.e
def gamePrint(question, speed):
See: https://www.sololearn.com/learn/JUMP_LINK__&&__Python__&&__JUMP_LINK/2286/?ref=app
+ 7
Exactly as jay pointed out. E.g.
def gamePrint(question, s):
for character in question :
sys.stdout.write(character)
sys.stdout.flush()
time.sleep(s)
+ 2
oh wow ! Sweet. Thanks a lot jay and Hatsy. I wonder, why I couldn't think of this, even when I have studied and understood the chapters you referred. Before, I got the answer, I was so confused but now it's so clear.
+ 1
Okay hatsy, that's working. thanks. But what, if I wanted to print different dialogues with different speeds ? would that be possible ?