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I want to develop high performance 2D games for PC(Windows,Mac,Linux),Mobile(Android,iOS,Windows Phone) and Consoles(PS4,Xbox1,WiiU).What Should I learn after taking C++ course on Sololearn?
8 Antworten
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don't create games in java, just. dont. Once you get comfortable with c++ start learning the openGL api. this is a low level graphics library that you van use as a stepping stone into the new vulkan api(essentially openGL^2). now if you want to develop from pc to console that's going to take a bit of rewriting code. I'm not familiar with console game making so I can't weigh in much there but I'd imagine there's a little extra work you have to do. but if you really want it determination will carry you. Good luck!
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the question is, how long do you wanna work on your project
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Work with a game engine.Unity or unreal game engine.Also u will be needing the knowledge of photoshop so that u can create or import your own game objects.Animation is also a vital tool for performing character animations when keys are hit. C++ will be needed obviously.
Also if u want a platform independent game then you should code in java.
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as far as i know UE uses c++ and Unity c#
there is also free content aviable for geting used to, but it is straight forward.
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Thank you for the answers. And huh Satan 666 I won't be using Java btw can you tell me where can I take Photoshop tutorials
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on youtube
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Just use unity
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Mike Unity doesn't support c++