+ 3

I want to develop high performance 2D games for PC(Windows,Mac,Linux),Mobile(Android,iOS,Windows Phone) and Consoles(PS4,Xbox1,WiiU).What Should I learn after taking C++ course on Sololearn?

6th Jul 2016, 1:34 PM
MalikSami
MalikSami - avatar
8 Antworten
+ 3
don't create games in java, just. dont. Once you get comfortable with c++ start learning the openGL api. this is a low level graphics library that you van use as a stepping stone into the new vulkan api(essentially openGL^2). now if you want to develop from pc to console that's going to take a bit of rewriting code. I'm not familiar with console game making so I can't weigh in much there but I'd imagine there's a little extra work you have to do. but if you really want it determination will carry you. Good luck!
6th Jul 2016, 4:47 PM
destro
+ 2
the question is, how long do you wanna work on your project
7th Jul 2016, 1:02 PM
Moersy
Moersy - avatar
+ 1
Work with a game engine.Unity or unreal game engine.Also u will be needing the knowledge of photoshop so that u can create or import your own game objects.Animation is also a vital tool for performing character animations when keys are hit. C++ will be needed obviously. Also if u want a platform independent game then you should code in java.
6th Jul 2016, 3:39 PM
Satan 666
Satan 666 - avatar
+ 1
as far as i know UE uses c++ and Unity c# there is also free content aviable for geting used to, but it is straight forward.
7th Jul 2016, 12:49 PM
Moersy
Moersy - avatar
0
Thank you for the answers. And huh Satan 666 I won't be using Java btw can you tell me where can I take Photoshop tutorials
7th Jul 2016, 4:51 AM
MalikSami
MalikSami - avatar
0
on youtube
7th Jul 2016, 5:20 AM
Heypro Let'sPlay
Heypro Let'sPlay - avatar
0
Just use unity
7th Jul 2016, 10:24 AM
Mike
0
Mike Unity doesn't support c++
7th Jul 2016, 12:52 PM
MalikSami
MalikSami - avatar