+ 2
How to make a 3 case switch statement in javascript?
#bool1 #bool2 #bool3 #int # switch(true){ Case1: int = 0 Case2: int = 1 Case3: int = 2 } If all bool are true Then output must be 0 1 2 0 1 2 # If any two bool are true then switching must be like 1 2 1 2 (bool2 and bool3 are true and bool1 is false ) #If one bool true Then no switch statement should execute Let's discuss 😸 I've made few logic gates too but they ain't working as i needed
17 Antworten
0
Shubh is this your actual output correct ?
mode is start mode, execute=6
true true true
mode = 0
1,2,0,1,2,0
true true false
mode = 0
1,0,1,0,1,0
true false true
mode = 0
2,0,2,0,2,0
true false false
mode = 0
0,0,0,0,0,0
false true true
mode = 1
2,1,2,1,2,1
false true false
mode = 1
1,1,1,1,1,1
false false true
mode = 2
2,2,2,2,2,2
false false false
mode = 0
0,0,0,0,0,0
+ 4
Shubh
Java or JavaScript?
+ 2
A͢J offcourse javascript I'd mentioned there already
+ 2
Shubh
You have mentioned Java also in tag.
There is no int in JavaScript, there is only var
+ 2
Shubh
If bool1 and bool2 are true and bool3 is false then what should be the output?
+ 2
Shubh
As switch accept only one value at a time so you can call switch 2 times:
Note : switch don't accept boolean value.
Here is a one solution just for hint
var bool1 = true
var bool2 = true
var bool3 = false
function print(x) {
switch (x) {
case 0:
console.log(0);
case 1:
console.log(1);
case 2:
console.log(2);
}
}
if (bool1 && bool2 && bool3) {
print(0)
print(0)
}
if (bool1 && bool2 && !bool3
|| bool2 && bool3 && !bool1) {
print(1)
print(1)
}
+ 1
In hurry i tagged java
By int i meant integer
+ 1
If any two boolean are true then output should be
Like
1
0
1
0
1
0
+ 1
var bool1 = false;
var bool2 = true;
var bool3 = false;
var execute = 10;
var mode = null;
if(mode==null)
{
switch(true)
{
case (bool1): mode = 0; break;
case (bool2): mode = 1; break;
case (bool3): mode = 2; break;
default: mode = 0; break;
}
}
for(var x = 0;x<execute;x++)
{
switch(true){
case(bool1 && bool2 && bool3):
switch(mode){
case 0: mode = 1; console.log(mode); break;
case 1: mode = 2; console.log(mode); break;
case 2: mode = 0; console.log(mode); break;
}; break;
case(bool3 && bool2):
switch(mode){
case 1: mode = 2; console.log(mode); break;
case 2: mode = 1; console.log(mode); break;
}; break;
case(bool3 && bool1):
switch(mode){
case 0: mode = 2; console.log(mode); break;
case 2: mode = 0; console.log(mode); break;
}; break;
case(bool1 && bool2):
switch(mode){
case 1: mode = 0; console.log(mode); break;
case 0: mode = 1; console.log(mode); break;
}; break;
default: console.log(mode); break;
}
}
+ 1
I made this
+ 1
Just a little optimization is needed
+ 1
Here
+ 1
zemiak exactly that's the output i want..
Just take an example of mode switching in a gun
If it has auto then 0
Single then 1
And burst then 2
As some have all 3 modes
Some have only two modes like single n burst for handguns
N some have only one mode
So am creating an gun script for my game engine
N just wanting the code to be as optimised as it could
0
Each bool holds a different represention if an exterior function
0
zemiak here is the logic gate i got