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Is it going to work? Balls vs Blocks phone game I tried to make using Visual Studio winforms

Balls vs Blocks Game! At the moment I don't have a PC and would appreciate if you guys take a look and tell me if it's going to work or not. Since I have only 512 characters I will post the rest of the code in the comment below! int player_value = 10; int[] block_value = new int[10]; PictureBox[] blocks = new PictureBox [10]; Label[] block_value_display = new Label[10]; PictureBox[] food = new PictureBox[5]; int[] food_value = new int[5];

13th Jul 2017, 11:09 AM
Stanislav Donev
Stanislav Donev - avatar
1 Antwort
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void Game_Load() { int min_value = player_value / 2; for( int i =0; i<= block_value.Lenght; i++) { block_value[i] = rnd.Next(min_value, 31); block_value_display[i].Text = block_value[i].ToString(); } block.Location = new Point ( -200, block.location.x); block_value_display.Location = new Point ( same here); for(int i = 0; i<=food_value.lenght; i++) { food_value[i] = rnd.Next(1,6); if(food_value[i] == 1) food[i].Image = Image.FromFile(img1); //And so on... } Timer() { foreach(PictureBox block in blocks) block.Location = new Point ( block.Location.X, +5); foreach(Label lbl in block_value_display) // same here.. if( blocks.Top >= this.Height) //Writing stuff from Game_Load.. Collisions(); } void Collisions() { for( int i = 0; i<= blocks.Lenght; i++) { if(player.Bounds.IntersectsWith(block[i].Bounds)) { //Stop block movement.. player_value-=block[i]. ToString (); if(player_value > 0) { block[i].Hide(); block_value_display[i].Hide(); //Start block movement.. } else { EndGame(); } } }
13th Jul 2017, 11:27 AM
Stanislav Donev
Stanislav Donev - avatar