+ 3

Are there any graphics libraries in cpp except (allegro , SDL, opengL, SFML) for game development?

I have tried allegro5 but couldn't make it. allegro is vast and hard to master even a single program is almost impossible to run. any suggestions if have any experience in game programming in C , C++?

31st Aug 2017, 6:23 PM
Soluchan
Soluchan - avatar
8 Antworten
+ 3
I clearly mentioned game libraries not game engines.
31st Aug 2017, 6:35 PM
Soluchan
Soluchan - avatar
+ 4
DirectX 11 of course...
31st Aug 2017, 7:02 PM
Karl T.
Karl T. - avatar
+ 4
Well there is the DirectX runtime which are dynamic libs that your graphics card uses. And there is DirectX the API which lets you handle input with DirectInput, sound with DirectSound and 3d graphics with Direct3d.
1st Sep 2017, 5:59 AM
Karl T.
Karl T. - avatar
+ 2
Try out UnrealEngine4 and Godot3, the latter is in beta but C++ support looks promising.
31st Aug 2017, 6:31 PM
Edwin J
Edwin J - avatar
+ 2
DirectX also exists, but I’d recommend OpenGL.
11th Dec 2017, 12:09 AM
Jacob Pembleton
Jacob Pembleton - avatar
+ 1
mea culpa, ignore my comment
31st Aug 2017, 6:36 PM
Edwin J
Edwin J - avatar
0
I thought that directX is a driver. how come it can be a library.
1st Sep 2017, 1:45 AM
Soluchan
Soluchan - avatar
0
Begin - SDL
5th Jan 2019, 7:35 PM
Nikolay
Nikolay - avatar