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Is it true that developing games with C++ has more advantages compared to C#?
About 2 years working with unity and i love that, it works well for me, but not for another people that discriminate Unity as "Bad games mother". I felt bad for Unity company that need to take this words, but seriously besides that they said, using Unity is a waste of life because of its C# and its dumb engine. "Unreal engine and godot engine" appeared as recommendation of Unity haters, the both engine are using C++ and they said its more "Gigantic, more complex, better, high visualization, fastest engine"
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C++ is better if you want to make games with stunning graphics because it's more powerful, while some people use C# for some games with stunning graphics, they mostly use C# on games like VR games