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Does InvokeRepeating override itself?
unity c# if i make a script, attach etc and i create a function in it: void func(){//things to execute}. and is repeat it with this: InvokeRepeating("func", .5f, 3.5f); does it override itself when i do this? : InvokeRepeating("func", .5f, 1.5f) thank you in forward.
2 Answers
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You can use this first: Cancellnvoke("func");
And start the new Invoke after that.
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Thanks you, it now overrides itself thank uđ