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[DISCUSSION] Graphics Programming
If you've delved into the wonderful world of graphics programming, I'm sure you've read your fair share if textbooks on vector and matrix algebra (and if you haven't, I recommend the DriectX12 book on 3d game programming. But I wanna know what language you use, why, and if you have any reading suggestions on them? Personally I'm learning OpenGL, HLSL, and DirectX 12
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Language? Only C++ for me, best performance imo. Along with OpenGL & SFML it is able to do wonders, and render them fast :D