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C++ researching information (game development)

I understand that sololearn does not teach everythng that C++ offers. What I am wondering is what is crucial for game development that sololearn does not teach? Thank you for any response given if I was a little to vague feel free to ask me to elaborate more.

14th Jun 2018, 9:31 PM
Bradley
3 Answers
+ 6
15th Jun 2018, 12:01 AM
Manual
Manual - avatar
+ 4
Learn about range based for loops and the auto keyword. They make you far more productive and your code more readable.
15th Jun 2018, 5:22 AM
Timon PaƟlick
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Everything 怌ļ¼Øļ¼”ļ¼°ļ¼°ļ¼¹ ļ¼“ļ¼Æ ļ¼Øļ¼„ļ¼¬ļ¼°ć€ and Kaynn Cahya mentioned + I'd suggest learning new things from C++11 to C++17. Things like smart pointers, variadic templates (generally metaprogramming) and multithreading. And of course Unit tests are nice-to-have.
14th Jun 2018, 11:28 PM
Jakub Stasiak
Jakub Stasiak - avatar