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Unity Click Counter
Example: I have 3 Images and 1 Text, if I click the 1st Image, it will update the TEXT and make it 1 and then the image will be disable, if I click the 2nd image it will update the TEXT and make it 2 and then disable the image, and even in 3rd image. I am new to C# and Unity, Please provide an answer or code that the beginner like me will understand. Please. TIA
3 Answers
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int clickCount = 0;
@Override
On Mouse clicked (MouseClickedEvent event) {
clickCount++;
}
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What if I click the image and it will update the text and then that image will be disable .
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Don't you have an option of generating that method?