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How to Make A Game, A Full Detail? (GameEngines,Languages,How To Design) Any Anyone Can Answer.....No Mass Answers Please

I Need All To Answer.. But No Mass Answers Please...

22nd Nov 2018, 4:15 PM
VIJESH
VIJESH - avatar
4 Answers
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You should consider searching some already available threads on this topic. One such thread is this one. https://www.sololearn.com/Discuss/625747/?ref=app
22nd Nov 2018, 4:40 PM
ŠØŠ°Ń‰Šø Š Š°Š½Š¶Š°Š½
ŠØŠ°Ń‰Šø Š Š°Š½Š¶Š°Š½ - avatar
+ 1
Good. ...i Like It Paul Grasser
28th Nov 2018, 2:05 PM
VIJESH
VIJESH - avatar
0
Learn C++ ~Game engines: Unity Unreal Blender ~~~~~~~~~~
22nd Nov 2018, 4:38 PM
Mensch
Mensch - avatar
0
If it's a big game, first of all you'll need a game engine. There are many game engines that are good, like Unity, Godot, Game Maker Studio, etc. Judging by your profile you like C#. If this is so, I would recommend that you check out Unity with C#, an engine great for mobile and pc 2d and 3d games. If it's not a big game, then you can code it using graphics libraries. Next, you need a game idea. You need an idea to start with and then build upon. Next, you need assets. There are three common ways to get assets: 1) Draw them yourself This might take long but if you really like drawing this is the option for you. 2) Download them This is the easiest out of the options. One place I like to get free assets is www.kenney.nl/assets 3) Hire someone This one is not free, but the result can often be better. Now you're ready! Just don't make a too complex first game. What I use: I use Godot. An example of one of my games: https://play.google.com/store/apps/details?id=com.pngstudios.circlespin1
22nd Nov 2018, 4:44 PM
Paul Grasser
Paul Grasser - avatar