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Which language is used for making games
67 Answers
+ 7
It depends where you want it to run and what type of game it is. C# seems to be most generally recommended
+ 12
U can go for c# and c++
And then u can use game engines like unity and unreal
+ 10
Any language, any framework. All depends on your creativity and project requirements. Is it 2D or 3D, text or graphic, from scratch or with ready-to-use components, etc?
+ 7
C# for Unity
C++ for Unreal
GML for Game Maker Studio
These 3 are the best language of best game engine
+ 5
The most common language to make games is C++ and C. You can try it using Unreal engine 4 all games made there like Fornite was wrote in C++.
+ 4
Well, it depends on you... If you want to make a game for iOS users... Swift is best for you... And if it is for Android users you can use C# or Python.
+ 4
Python
It's hard but pygame is good
+ 4
Search in google with name
Like searching python download
+ 4
Currently, The best programming
languages for games are:
C++
Java
- HTML55
CSS3
JavaScript
SQL
+ 4
Ok, I think there's some misunderstanding here. Let me clarify some things:
Game development is made through the use of an engine. An engine can be thought as a bundle of code that inter relates all of the APIs for what's necessary in a game. To simulate physics and create 2d/3d graphics, for exemple, you could use Vulkan and OpenGL, respectively. A game engine uses those APIs to render visualizations, simulate physics, treat sound and all of that, in a big chunk of code. These engines are usually implemented in C, C++ and C# because these languages are really fast. However, just rendering graphics does not make a game; that's where scripting languages comes in. These languages are what constitutes the game logic, how different entities interact with the world and amongst themselves.
So, as a beginner you will probably deal with the scripting only. Which languages should you learn, so? Well, most engines have their own scripting languages that are mostly based on languages such as JavaScript, Python an Lua
+ 3
If you want to make it on console, it may be C++. On Apple, Swift is best. On Android, Java. but C# is still probably best for now until you have experience
+ 3
there are many : c#, javascript. java. rubi. etc.
+ 3
Ah, I remember me being this person a looong time ago...
It was just 1 year before today 😅. Huh I guess time passes really slow for me 😪
+ 2
How about if l want to make a war game
+ 2
C++, java c# c-sharp is very populer now days
+ 2
I think c# is better for gaming and unity support this language.
+ 2
Depends of what kind of game you're creating, and also consider the os. If it's ios, swift is the best choice. But generally C++ it is.
+ 2
C++ is the industry standard right now, even for indie game devs
+ 2
Phillip J Chaka I'm not sure, but Unreal, also a very popular engine, uses C++ as it's scripting language. Pretty sure there's a way to use C++ in Unity, though, although I don't think is really necessary since C# and C++ are similar.
+ 2
JavaScript