+ 11

Which language is used for making games

17th Apr 2020, 7:25 PM
Pjc
Pjc - avatar
67 Answers
+ 7
It depends where you want it to run and what type of game it is. C# seems to be most generally recommended
17th Apr 2020, 7:47 PM
Pete Cowling
Pete Cowling - avatar
+ 12
U can go for c# and c++ And then u can use game engines like unity and unreal
19th Apr 2020, 9:32 AM
Dipendra
Dipendra - avatar
+ 10
Any language, any framework. All depends on your creativity and project requirements. Is it 2D or 3D, text or graphic, from scratch or with ready-to-use components, etc?
19th Apr 2020, 9:09 AM
Igor Makarsky
Igor Makarsky - avatar
+ 7
C# for Unity C++ for Unreal GML for Game Maker Studio These 3 are the best language of best game engine
19th Apr 2020, 7:41 AM
AJP
AJP - avatar
+ 5
The most common language to make games is C++ and C. You can try it using Unreal engine 4 all games made there like Fornite was wrote in C++.
17th Apr 2020, 11:16 PM
Diego Fernandez
Diego Fernandez - avatar
+ 4
Well, it depends on you... If you want to make a game for iOS users... Swift is best for you... And if it is for Android users you can use C# or Python.
19th Apr 2020, 5:17 AM
Sneh Chauhan
Sneh Chauhan - avatar
+ 4
Python It's hard but pygame is good
19th Apr 2020, 9:56 AM
Tin Zaw
Tin Zaw - avatar
+ 4
Search in google with name Like searching python download
19th Apr 2020, 9:57 AM
Tin Zaw
Tin Zaw - avatar
+ 4
Currently, The best programming languages for games are: C++ Java - HTML55 CSS3 JavaScript SQL
19th Apr 2020, 12:23 PM
SITHU Nyein 🇲🇲
SITHU Nyein 🇲🇲 - avatar
+ 4
Ok, I think there's some misunderstanding here. Let me clarify some things: Game development is made through the use of an engine. An engine can be thought as a bundle of code that inter relates all of the APIs for what's necessary in a game. To simulate physics and create 2d/3d graphics, for exemple, you could use Vulkan and OpenGL, respectively. A game engine uses those APIs to render visualizations, simulate physics, treat sound and all of that, in a big chunk of code. These engines are usually implemented in C, C++ and C# because these languages are really fast. However, just rendering graphics does not make a game; that's where scripting languages comes in. These languages are what constitutes the game logic, how different entities interact with the world and amongst themselves. So, as a beginner you will probably deal with the scripting only. Which languages should you learn, so? Well, most engines have their own scripting languages that are mostly based on languages such as JavaScript, Python an Lua
21st Apr 2020, 7:09 AM
Antônio Gabriel Zeni Landim
Antônio Gabriel Zeni Landim - avatar
+ 3
If you want to make it on console, it may be C++. On Apple, Swift is best. On Android, Java. but C# is still probably best for now until you have experience
17th Apr 2020, 8:39 PM
Pete Cowling
Pete Cowling - avatar
+ 3
there are many : c#, javascript. java. rubi. etc.
18th Apr 2020, 7:18 PM
Edwin Boada
Edwin Boada - avatar
+ 3
Ah, I remember me being this person a looong time ago... It was just 1 year before today 😅. Huh I guess time passes really slow for me 😪
19th Apr 2020, 12:46 PM
User X
+ 2
How about if l want to make a war game
17th Apr 2020, 7:52 PM
Pjc
Pjc - avatar
+ 2
C++, java c# c-sharp is very populer now days
18th Apr 2020, 4:09 AM
A S Raghuvanshi
A S Raghuvanshi - avatar
+ 2
I think c# is better for gaming and unity support this language.
19th Apr 2020, 5:35 AM
Dharmendra Kumar Sharma
+ 2
Depends of what kind of game you're creating, and also consider the os. If it's ios, swift is the best choice. But generally C++ it is.
19th Apr 2020, 10:42 AM
Estella Marie C. Gulles
Estella Marie C. Gulles - avatar
+ 2
C++ is the industry standard right now, even for indie game devs
19th Apr 2020, 3:46 PM
Michael David
Michael David - avatar
+ 2
Phillip J Chaka I'm not sure, but Unreal, also a very popular engine, uses C++ as it's scripting language. Pretty sure there's a way to use C++ in Unity, though, although I don't think is really necessary since C# and C++ are similar.
19th Apr 2020, 5:01 PM
Antônio Gabriel Zeni Landim
Antônio Gabriel Zeni Landim - avatar
+ 2
JavaScript
19th Apr 2020, 5:29 PM
Calibri
Calibri - avatar