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imagine creating a system for a FunkyBoard on Unity [Rayman 3]
Hello everyone, I have been wondering for a few days, to make sure to create a system to make a FunkyBoard game like in Rayman 3 Hoodlum Havoc. But I would love to have your opinions, how you are going to do it on your side, how you are going to build this system, and how you are going to think about implementing this system. I remember that all this will be done on Unity, so I wonder how I could do it, and how will you manage you too. In real it could be interesting, no ?
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Wow