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How to clear canvas (THREE.js)
I'm making a THREE.js code, but when rotating the cube, they constantly overlap. I don't have a context so I can't do clearRect(window.innerWidth, window.innerHeight). How can I stop it from happening? CalviŐ˛ Do know Three.js? Sorry for asking, it's been unanswered for ages now. https://code.sololearn.com/W657UCYw3Fm8/?ref=app
6 Answers
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I tried to understand your game code. Based on my canvas experience, I think you should not run create method on every animated frame, it should run once.
And I created another method, draw for animate the x y rotation.
My method maybe not correct, I never write any three.js code before.
https://code.sololearn.com/WVyrnZyqhSEb/?ref=app
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https://code.sololearn.com/WTEZoMP1PdhE/?ref=app
https://code.sololearn.com/WaLIJHXrZtJ9/?ref=app
https://code.sololearn.com/W3nqLj5kFhkh/?ref=app
https://code.sololearn.com/WWj7va33hmcz/?ref=app
https://code.sololearn.com/WH1cqt0raj6b/?ref=app
https://code.sololearn.com/W5I0Hna4DO2h/?ref=app
https://code.sololearn.com/W4PW1aYe11dL/?ref=app
https://code.sololearn.com/W45e7lc79hTE/?ref=app
https://code.sololearn.com/W00xf1rEBcYS/?ref=app
https://code.sololearn.com/WrnEBQSDQpOy/?ref=app
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Clueless Coder Thanks for the recommendation, I learned the OOP way to setup threes.js from your code now, I think theee.js is a great library, make me want to build some 3d games now.
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CalviŐ˛ It's very active as well. It has a ton of books, videos, examples and a great documentation to learn from.
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CalviŐ˛ Thanks for the help. I definitely would recommend it, it a step up from p5WEBGL and a step down from regular WEBGL
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hih