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Game Dev Path
Would it be great for a Sololearn game dev path for intrigued people in game dev?
5 Answers
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Hello,
Yes, a Sololearn game development path would be an excellent resource for those interested in game development. It could provide structured, interactive courses and a community for learners to share progress and get support. This would make learning game development more accessible and enjoyable. https://www.imedicarecard.com
Best Regards,
Sonia Lewis
+ 10
There are a variety of ways to develop games. Most game devs will use a game engine such as:
Unreal - Popular with AAA games. Superior graphics. Uses C++. Requires a stronger PC/Mac. If you want a career, this is the one. Best at 3D games but can also build 2D games.
Unity - Popular with some big games but also with many indie devs. Uses C#. My favorite engine. Best for 3D games but also does 2D games.
Godot - Fully open source game engine. Uses C# and GdScript, which is similar to Python. Well known for 2D games, but quite capable for 3D games.
All three of those will make excellent 3D games. All are free for smaller projects. Unreal and Unity have fees that kick in once your game gets larger. Unreal and Unity have excellent asset stores. Godot is always free, but lacks a robust asset store.
Outside of those engines, you can develop games using React Native, Swift, Go, etc. But they don't have the GPU capabilities that the game engines have. Web based games are typically built using JavaScript and are commonly implemented in frameworks such as REACT/Node.JS or Angular.
If you want to learn game dev, you'll want to learn C++ or C#. Since major commercial game companies tend to use Unreal, C++ is considered the standard for game dev.
Unreal engine also has a nice drag and drop method for creating many game functions so you can do a lot without writing much code.
If you are new to programming, Godot might be faster and easier to get started. If you want to advance to Unreal or Unity, that's an easy shift when you are ready.
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Free to discuss
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Yes but QA is not for discuss offtopic things.