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Need help to choose a graphic library
Hello, I'm currently looking for a solid graphic library to build a heavy simulation engine (performance is very important). Consequently I have several questions. > Is there effective alternatives to C++ ? I'm pretty curious to see if it exists. > If I'm basically going on an OpenGL version. Which one is better ? Vulkan or OpenGL 4 ? > Do you know good books or tutorials on this subject ? NB: The difficulty is not a relevant characteristic in my search. Thank you for your attention, Ohjel
1 Answer
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OpenFrameworks or Cinder are powerful graphic toolkit for C++
https://openframeworks.cc
https://libcinder.org