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Abstraction, OOP, Classes

Can someone please explain the basics of these? I am in this lesson but I cannot figure out what they mean and how they work, especially setting up classes. Help!!!

1st Nov 2017, 7:02 PM
Rowan
Rowan - avatar
3 Answers
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The 3 keywords in OOP (object oriented programming): Inheritance, Polymorphism and Encapsulation. If you don't know about these, ask me or look it up on the internet. A class is basically a plan for creating an object: What does your object need, what should it be able to do...? The class for the object "dog" for example should provide 4 legs; body; head; skin color, the method "bark"... (if your creating a fantasy game for example you don't have to keep things real/ dog could have 8 legs...).
1st Nov 2017, 8:17 PM
Lucien
Lucien - avatar
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class MyClass { public: // for public objects void bark() { std::cout << "woof!"; } MyClass(int i) { // constructor, called when an instance of the class is created std::cout << i; } ~ MyClass() { // destructor, called when an instance of the class is destroyed std::cout << "bye!"; } private: // for private objects int legs = 4; int heads = 1; }; // remember the semicolon
1st Nov 2017, 9:48 PM
LunarCoffee
LunarCoffee - avatar
0
So what is the syntax for writing a class? Can you just do class .... bark 4 legs head?
1st Nov 2017, 8:54 PM
Rowan
Rowan - avatar