Help me find the hidden word (score) in JavaScript
myScore = new component("24pt", "hoge,impact", "black", 30, 50, "text"); I could change the font, to "hoge,impact" but just can't figure out where the word Score (that shows in the game) is written in the code. Can anyone please explain? I'd like to change it to Spanish "Marcador" (if you Spanish speakers agree that that's the best word, off course) For context: <!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"/> <style> canvas { border:1px solid #d3d3d3; background-color: #f1f1f1; } </style> </head> <body onload="startGame()"> <script> var myGamePiece; var myObstacles = []; var myScore; function startGame() { myGamePiece = new component(30, 30, "red", 30, 120); myScore = new component("24pt", "hoge,impact", "black", 30, 50, "text"); myGameArea.start(); } var myGameArea = { canvas : document.createElement("canvas"), start : function() { this.canvas.width = 480; this.canvas.height = 270; this.context = this.canvas.getContext("2d"); document.body.insertBefore(this.canvas, document.body.childNodes[0]); this.frameNo = 0; this.interval = setInterval(updateGameArea, 10); }, clear : function() { this.context.clearRect(5, 0, this.canvas.width, this.canvas.height); }, stop : function() { clearInterval(this.interval); } } function component(width, height, color, x, y, type) { this.type = type; this.width = width; this.height = height; this.speedX = 0; this.speedY = 0; this.x = x; this.y = y; this.update = function() { ctx = myGameArea.context; if (this.type == "text") { ctx.font = this.width + " " + this.height; ctx.fillStyle = color; ctx.fillText(this.text, this.x, this.y); } else { ctx.fillStyle = color; ctx.fillRect(this.x, this.y, this.width, this.height); }