0
consider c++, c#, and Java. Pick an engine, Unreal, unity, cry, or open source engines like atom and godot. You could also make your own engine. get most of your tutorials from YouTube but get quick questions from Google. Then there are other softwares you might use. 2D Art: GIMP, or Photoshop 3D modeling: Blender, 3ds max, maya, cinema 4d Textures: Substance designer / painter Sound: record/edit with audacity, or get online. There is also chiptone for simple sounds Music: Online, or fl studio maybe
27th Jan 2018, 12:48 AM
Jordan Chapman
Jordan Chapman - avatar