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how to build a simple 3d rendering software using opencascade and visual studios ?
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Thank you Sir for your reply,
i want to develop a Blender like similar software, with limited features, limited enough to link open dental Cad(3rd party addon of Blender). i have downloaded Opencascade source code. now, i don't understand where to start from on visual studios, which files to link.
At least tell me which Visual studio's template should i start with..
MFC application, or Windows universal, or ATL, or empty project, etc?? plz suggest me something.
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Hi!
The instruction on how to build Open Cascade you can follow here: https://www.youtube.com/watch?v=i5zCHArA06E.
There you can find more tutor videos and sources incl. a minimal 3D renderer on Open Cascade, https://youtu.be/PXkv7fmURnI.
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Pls delete you other questions. I guess you had a bad connection and submitted the question multiple times. Thanks in advance