HELP
OKAY IM AM ABOUT TO LOSE IT IM MAKING A POKEMON GAME BUTTTTTTTT!!!! IT ALL OF THE SUDDEN STOPPED WORKING HELPPPPPPPPPPP ps im using JS. var Pikachu; var Pokeball; var Potion; var Thunderbolt; var QuickAttack; var IronTail; var ThunderWave; var Attack; var Hp; var Speed; var Defense; var Level; var WildPokemon; var Zubat; var Vulpix; var Oddish var Geodude; var Charmander; var Bublasaur; var Squritle; var Pidgey; var Ratatta; var Start; var End; var Pause; var Flee; var Fly; var Flamethrower; var Ember; var EXP; var PP; var Gust; var Whirlwind; var Tackle; var PoisonSting; var RockSmash; var WaterGun; var VineWhip; var Withdraw; var Bite; var MetalClaws; var Evolution; var Charmeleon; var Pidgeotto; var Warturtle; var Ivysaur; var Charizard; var Raichu; var Pichu; var Eevee; var Jolteon; var Vaporeon; var Flareon; var Espeon; var Umbreon; var Friendship; var Gloom; var Raticate; var Charizard; var Blastoise; var Ninetales; var Golbat; var Riolu; var Lucario; var Pidgeot; var TM; var Cut; var AuraSphere; var Venasaur; var FireStone; var LeafStone; var ThunderStone; var WaterStone; var Evolution; var Player var Battle; var Rival; var Pokemon; var CritcalHit; var Missed; var Trainer; var Antidote; var Poison; var Burn; var Paralysis; var Gym; var Shiny; var Encounter; var League; var TrainerName; var Girl; var Boy; var Trainer; var answer; var girl; var boy; var Zubat; var lowerCaseGender = "Girl"; var level = Math.floor((Math.random() * 10) + 1); var health = Math.floor((Math.random() * 90) + 1);; var starterHealth = Math.floor((Math.random() * 90) + 1);; var pokemonHealth = Math.floor((Math.random() * 90) + 1);; alert("Welcome to the world of Pokemon"); alert("A place of exploration"); alert("A place full of wonderful creatures known as Pokemon!"); alert("Trainers battle pokemon aganist each other in whats called Pokemon Battles! While others keep them as pets. I Proffesor Oat study Pokemon as a proffesion");