P5.js & P5.sound error
i have the code, function setup(){ createCanvas(800, 800, WEBGL); song = loadSound('assets/lucky_dragons_-_power_melody.mp3'); } function draw(){ let mouse = { locX: mouseX - height % 2, locY: mouseY - width % 2 }; ambientLight(80); directionalLight(255, 56, 67, 0.25, 123.25, 1); pointLight(33, 15, 255, mouse.locX / Math.PI, mouse.locY * Math.PI, 250); push(); rotateX(mouse.locX); rotateY(mouse.locY); box(10, 50, 50); pop(); song.play(); } mouseClicked = function(){ createCanvas(mouseX, mouseY); // keep clicking to claim you're gift! }; mouseDragged = function(){ background(132, 250, 250); //or dragging... }; and it says this in the console, p5 had problems creating the global function "_initializeInstanceVariables", possibly because your code is already using that name as a variable. You may want to rename your variable to something else. p5 had problems creating the global function "registerPreloadMethod", possibly because your code is already using that name as a variable. You may want to rename your variable to something else. p5 had problems creating the global function "registerMethod", possibly because your code is already using that name as a variable. You may want to rename your variable to something else. p5 had problems creating the global function "_createFriendlyGlobalFunctionBinder", possibly because your code is already using that name as a variable. You may want to rename your variable to something else. p5 had problems creating the global function "cursor", possibly because your code is already using that name as a variable. You may want to rename your variable to something else. p5 had problems creating the global function "frameRate", possibly because your code is already using that name as a variable. You may want to rename your variable to something else. p5 had problems creating the global function "getFrameRate", possibly because your code is already using that name as a variable. You may want to