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Why won’t canvas.width and canvas.height work when used as object properties?
https://code.sololearn.com/WVZ7Xzvx5qCW/?ref=app It’s on lines 34 and 35 where I declare the ball’s x and y coordinates equal to the canvas.width/2 and canvas.height/2. The ball shows up, but it doesn’t appear in the middle of the canvas like it should. Why is this happening and what can I do to rectify this? Thanks.
1 Respuesta
+ 4
Maybe it gets overwritten in ballmotion function, since you are not specifying Ypos.
Try this:
ballMotion(){
this.ballYPos = canvas.height/2 ;
this.ballXPos = this.ballXPos + 1;
if(this.ballXPos == canvas.width){
++this.humanScore;
} else if(this.ballXPos == 0){
++this.computerScore;
}
}