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Sense of OS binded programming languages
Is there really a benefit to deep dive into a OS specific language like Swift? Is it not more relevant to get familiar with a cross-platform framework for mobile development like Xamarin or Corona? So a single code base can be used for compiling into the device OS specific code. Okay - for heavy visual usage or some hardware features one code base is not enought, but for most applications a cross-platform framework will work... What do you think? Thanks in advance!
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Committing yourself in one language and platforms makes you understand said thing more.
While working cross-platform chances are you’ll have to write the same program in different languages anyway.
Not using a platform specific language can also encouter some unexpected bugs as the code might return different values on a different OS for example (time.time in unix systems) if i recal right.
This my opinion and my viewpoint upon it.
Hope this helps.