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I want to start learning GUI implementation in C++. Is it 1. Worth it? 2. Hard? 3. How was your experience at it if you have any
C++ GUI
3 Respuestas
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I have dabbled with OpenGL and SDL. But I stopped when I realised I didnt properly understand c++ fundamentals and trying to learn both was making me do a bad job at both. I have since scaled back from my original plan of designing a 3d game to just a straight console rpg engine. once i have completed this project i will move onto adding/learning SDL which i feel should be fairly easy (well alot easier) to do when I have a solid understanding of c++
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if by Gui you mean WIN API its not worth. C# is wrapper of win api. Pure win api is indeed hard, but quite understandable.
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Thanks guys