+ 3
What features would be cool for my game?
https://code.sololearn.com/WXFHbXvUtZZg/?ref=app Soon I will add some new features to my game. Currently it is 1 room with 5 enemy battles and 5 coins that respawn, joystick and simple incomplete menu. Not much. But before I start developing it further, I want an idea of what kind of things would make it more fun, playable, functional, aesthetically pleasing, whatever. Any feedback I get I will take seriously, even negative criticism, to improve my skills and code. Thanks folks.
4 Respuestas
+ 5
Update 1.6. Available now. Be the white square and defeat the blue dots.
=======
*D-Pad
*Random Battles
*Larger Map, Smaller Sprites
*New Item: BluPotion to recover MP.
*Joystick removed for simpler UX.
*Menu Screen removed until developed further to include more functionality
+ 1
Just my opinion... but I think with this type of game I would go for a more 'Rogue'-like ANSI/Ascii look, feel, aesthetic. Eg. Brogue, NetHack http://alternativeto.net/software/brogue/
+ 1
@Mubashir D-Pad is updated for you. I think it looks and works a lot better. Still need to click for every step at the moment. Working that out.
@Edward I have a code I borrowed from Kuba that will print out maps in that hashmap format. I don't want my game to look like that per se, but later some of my dungeons may have that feel
#UpdateInfo
Joystick Display Improvements
Map Menu Functionality: Party Screen and Usable Inventory