+ 2

Which language should I use to program small games?

26th Jul 2017, 1:57 AM
Jason Wade
Jason Wade - avatar
9 Respuestas
+ 2
Thank you sooooo much for your help, now I can continue learning python (because it really didn't teach me much and it was hard)
26th Jul 2017, 4:03 AM
Jason Wade
Jason Wade - avatar
+ 4
look up a tutorial on pygame, I can send you some examples too if you would like
26th Jul 2017, 3:27 AM
Gabe Vogel
Gabe Vogel - avatar
+ 3
@Jason Wade Heres as example of a basic game using pygame. You'll have to install pygame first to be able to use it, so this won't run in the basic solo learn compiler. # Import PYGAME import pygame import random # INITialize pygame pygame.init() # Open a WINDOW of size [500, 300] window = pygame.display.set_mode([500, 300]) # --- Variables --- # # Create variable caught with value False caught = False # Create variable done with value False done = False r = random.randint(50, 255) # Define RECT shape called ball with starting point # 225, 0, and width and height 50 ball = pygame.Rect(r, 0, 50, 50) # Define RECT shape called player with starting point # 200, 280, width 100, and height 20 # ---> TEST AFTER THIS LINE <--- # player = pygame.Rect(r - 20, 280, 100, 20) #### ---- MAIN LOOP ---- #### # While not caught and not done while not caught and not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True # --- Mouse Clicks --- # # ELIF event.type is MOUSEBUTTONDOWN elif event.type == pygame.MOUSEBUTTONDOWN: distance = player.y - ball.y # If the distance is between 0 and 50 if distance <= 50 and distance >= 0: caught = True # Set caught to True # ---> TEST AFTER THIS LINE <--- # # --- Move Ball --- # # Increment ball.y by 5 ball.y += 10 # If ball.y is more than 300 if ball.y > 300: # Set ball.y to 0 # ---> TEST AFTER THIS LINE <--- # ball.y = 0 # --- Draw --- # # FILL the window with WHITE window.fill((0, 0, 0)) # Draw the player RECT with a color of your choice pygame.draw.rect(window, (255, 0, 0), player) # Draw the ball ELLIPSE with a color of your choice pygame.draw.ellipse(window, (0, 255, 0), ball) pygame.display.flip() pygame.time.wait(10)
26th Jul 2017, 3:52 AM
Gabe Vogel
Gabe Vogel - avatar
+ 2
I tried python, but I don't see how I can make a game with that :(
26th Jul 2017, 3:13 AM
Jason Wade
Jason Wade - avatar
+ 2
I forgot to mention a couple of other things: look into Lua (programming language). The syntax is fairly simple and somewhat easy to pick up. Also, check out Löve. Löve is a 2D (and 3D) game engine which uses Lua as its programming language (very nice). I checked it out a few months ago and found it quite fun using Löve and Lua. there are quite a bit of tutorials on YouTube.
26th Jul 2017, 8:52 PM
Brandon
Brandon - avatar
26th Jul 2017, 2:39 AM
Brandon
Brandon - avatar
+ 1
@Gabe Vogel please
26th Jul 2017, 3:28 AM
Jason Wade
Jason Wade - avatar
+ 1
If you want any other examples I have ~50 more that I can send you, but it will have to be through email (vogelgabej@gmail.coml as they are over the max characters that solo-learn allows in a comment.
26th Jul 2017, 3:58 AM
Gabe Vogel
Gabe Vogel - avatar