6 Respuestas
+ 6
There is a rich and categorized documentation, including problem-solution examples, at the offical source:
https://www.pygame.org/docs/
Although "game-oriented" might make you think that pygame is too specific and focused, this library is really extensive. Fortunately, you will most probably use only a fraction of it, especially for the project. You might start by getting acquainted with the tips for beginners, it puts the things in proper order:
https://www.pygame.org/docs/tut/newbieguide.html
Who knows, if you'll like it, maybe you are going to take part in the next PyWeek? https://pyweek.org/24/ ;)
+ 7
Could it be a game? Then pygame (2D) or pyglet (3D) could get you going...
+ 4
Hmm... You might look into pygame then. If you develop something to the like of ping-pong or a card game, like solitaire or black jack - would it be sufficient for a project?
+ 1
Yeah!! sounds about right.. can u give me a reference or s.th I can work with?
+ 1
Great! that's perfect... I'll start working on it then!
thankyou😆
0
Then is there gonna be a particular approach I'll have to learn to use it? if yes, then how long It's gonna take?... cuz time is not the luxury I have right now م_م