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What's better for a game programmer:C# or C++?

Thinking, learning and drinking tea C:

31st Aug 2018, 3:41 PM
VIS(Вайс)
VIS(Вайс) - avatar
4 Réponses
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Both are great for game programming. The two main industry standard game engines are Unreal Engine and Unity 3D. Beyond that, many others utilize C++. Unreal Engine/C++: www.UnrealEngine.com https://www.sololearn.com/Course/CPlusPlus/ Unity3D/C#: www.Unity3D.com/learn https://www.sololearn.com/Course/CSharp/
31st Aug 2018, 3:46 PM
Fata1 Err0r
Fata1 Err0r - avatar
+ 3
www.Unity3D.com/learn ^Unity has put a lot of time and effort into their learning environment, so that's where I'd start first. They have a LOT of documentation and tutorials, which is more than enough to get you going with Unity. https://unity3d.com/learn/get-started https://unity3d.com/learn/tutorials https://docs.unity3d.com/ https://docs.unity3d.com/Manual/ScriptingSection.html https://docs.unity3d.com/Manual/UnityOverview.html ^There are some links to good places to get started with it.
31st Aug 2018, 3:55 PM
Fata1 Err0r
Fata1 Err0r - avatar
+ 1
Can someone recommend me a tutorial about unity3D? 'Cause I think C# for Unity - that's not a basic C#. And same with C++.
31st Aug 2018, 3:49 PM
VIS(Вайс)
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thx
31st Aug 2018, 3:56 PM
VIS(Вайс)
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