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What's the best form of Client - Server communication?
I am currently programming a 2D Multiplayer RPG with Unity and working with strings that are sent between client and server and im thinking... Isnt there a better way to communicate between the two parties? If so please tell me your thoughts :)
4 Réponses
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I guess binary, json and XML are other options.
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Sonic how do you communicate via XML or Json? That sounds kind of interesting
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I mean im looking for a way that can be adapted easily to new commands or changes
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That's called a protocol and I'm afraid you'll have to create your own or use an existing, e.g. http (message oriented).