+ 1
Intermediate Python Shooting game(quiz before exceptions)
There are preset classes and the task is: 1.Inherit the Alien and Monster classes from the Enemy class. 2. Complete the while loop that continuously takes the weapon of choice from user input and call the corresponding object's hit() method. I add a simple else-if cycle as I read some solutions are the same else: if x == 'laser': a.hit() if x == 'gun': m.hit() but that did not work then tried else: if x == 'laser': a._hit() if x == 'gun': m._hit() or else: if x == 'laser': Enemy._a.__hit() if x == 'gun': Enemy._m.__hit()
3 Réponses
+ 6
kwaggen •
> both new classes *Monster* and *Alien* are not inheriting properly from the *Enemy* class. it has to be like:
class Monster(Enemy):
def __init__(self):
super().__init__('Monster', 3)
> also the required loop at the end of the code is not complete. currently we only have implemented *exit*, but *laser* and *gun* are still missing.
+ 2
I presume that else has a preceding if.
Is there a hit method defined for the class?
0
yes, here are classes and so
class Enemy:
name = ""
lives = 0
def __init__(self, name, lives):
self.name = name
self.lives = lives
def hit(self):
self.lives -= 1
if self.lives <= 0:
print(self.name + ' killed')
else:
print(self.name + ' has '+ str(self.lives) + ' lives')
class Monster:
def __init__(self):
super().__init__('Monster', 3)
class Alien:
def __init__(self):
super().__init__('Alien', 5)
m = Monster()
a = Alien()
while True:
x = input()
if x == 'exit':
break