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Game dev advice

I’m new to game dev I have mad a few simple games but my main problem is I don’t know what I don’t know like I learned the yesterday I learned that after using atan2 in unity u have to convert from radium’s to degrees anyways does anyone have advice or things that I should learn about for unity or game development as a whole .thanks for your time

22nd Dec 2024, 8:59 PM
Bob Balinski
2 RĂ©ponses
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For game development in general, basic and advanced math is useful! For example, I often need geometry and algebra for my games. If you like to make as much as you can by yourself – like me – it is also helpful to learn graphic editing (Krita, Inkscape, etc.) so to create and modify images. For 3D games, we can use Blender to create and edit 3D models (and rig and animate them). At some point, especially as the projects become more complex, figuring out a clear file and folder structure will be necessary – and don't forget to document your code. Also, version control software like Git may become relevant to you. There's no "definitive guide"; so I am speaking out of my own experience here... I also find it helpful to go through other people's codes or watch YouTube tutorials to see how others solve particular tasks.
23rd Dec 2024, 1:54 PM
Lisa
Lisa - avatar