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Opengl vs directx for mobile game
opengl is better or directx for build the game without game maker engines ? ( game for mobile )
4 Réponses
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DirectX is pro Windows if I am not wrong, so I would say OpenGl
But games for mobiles are rather done in Java
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The Java library is weak in making the game. Java-based game engines are not comparable to the C++ based game engines, which reflects Java's poor performance in gaming.
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OpenGL is faster and better, DirectX is easier to use. Start with OpenGL and go to DirectX if it’s too hard.
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Opengl is what I would say