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what is type casting
2 Réponses
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Type casting is type conversion. There are different types of conversion depending on between what types you want to cast.
* static_cast: checked conversion between types of similar nature (e.g. int and float) at compile time
* dynamic_cast: a checked type conversion between pointers to classes at runtime
* const_cast: let's you change the const modifier of a type at compile time
* reinterpret_cast: unchecked conversion at compile time from an arbitrary type to another arbitrary type (the compiler does not check if this can be converted, it just interprets the same data in a new way); pls prevent the use of reinterpret_cast, if you can, as this can lead to really nasty problems. Nevertheless, this operator is mostly useful in programming on a low level, i.e. on hardware or almost on hardware.
Some examples:
// static_cast
float a = 10;
int b = static_cast<int>(a);
// dynamic_cast
class A {};
class B: public A {};
class C: public A {};
A* pca = new B();
B* pcb = dynamic_cast<B*>(pca); // ok
C* pcc = dynamic_cast<C*>(pca); // exception, pca does not refer to a C, it refers to a B
// const_cast
const int c = 11;
int &d = const_cast<int>(c);
const float e = const_cast<const float>(a);
// reinterpret_cast
C* f = reinterpret_cast<C*>(a); // float -> C*, ouch :-)
To be completely honest, there's a fifth cast operator which was the only one initially in C++, as it is taken from C++s predecessor C. This operator is equivalent to the reinterpret_cast operator.
Example:
C* f = (C*)a; // float -> C*, still ouch :-)
Please don't use the C casting operator at all, as the above mentioned four operators can do every type conversion and restrict the conversion to a more specific purpose. This prevents some unintended effects and also states more explicitly what kind of conversion you actually want to do (makes it more readable).
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simply putting
type casting is a method of converting data types
like
int to float
float to double
so as to get a proper value to our logical arithmetic operations