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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Snail Surface</title>
<style>
body { margin: 0; }
canvas { display: block; }
</style>
</head>
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script>
// Scene setup
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(25, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// Create the snail surface
const geometry = new THREE.ParametricGeometry((u, v, target) => {
u = u * 2 * Math.PI;
v = v * 2 * Math.PI - Math.PI;
const a = u;
const x = a * Math.cos(v) * Math.sin(u);
const y = a * Math.cos(u) * Math.cos(v);
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css
css
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body {
}
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js
js
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