+ 1
Please let some experienced java developer help!
I am developing a game in java using Eclipse. I made a good part of it, but the thing is, I want this to be a mobile game, and Eclipse does not support mobile stuff (like touch, display and so on..).. And I can't use Android Studio, it's very slow and I don't have enough money to buy some good PC. So, my question is, should I proceed writing in Eclipse and then at some point when I'm already finished, move to Android Studio, or I should stop writing and get a new pc...
3 odpowiedzi
+ 1
Robert, you touch here two topics.
First of all, Eclipse does support Android App Development, so problem solved. Simply search how to develop an Android App using Eclipse.
Secondly, Android Studio, although being a quite heavy IDE, has the option of setting the RAM usage in one of its setup stages.
Depending on your average free RAM memory, decrease it (although it is recommended to be on 1 GB).
Also, the lack of IDE does not stop you from coding, even if your computer weren't able to run any IDE that supports Android, you could simply code and import the code to the new PC later.
0
Eldar Bakerman, yes, that's exactly what I am trying to find the answer for.. Can I simply proceed writing in Eclipse and then copy my code to Android Studio?
Right now, the game is displayed in a 16:9 window and it takes mouse input...
What happens when I move the code to Android Studio and pick a device that has a wider display than mine (which is like 420x760)?
0
The display resolutions will match your screen unless declared else by the IDE (not true for Android Studio) or the code.
Android Studio has an emulator that can simulate many types of phones, you can also directly run the code to your phone without downloading the app by connecting your phone to the PC.
Android Studio might cause some problems with the import, so you will simply need to set up some things manually, but it should work fine.