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How does regular C# translate into C# for Unity?
I’ve watched a few Unity tutorials, and you use C# for scripting. So, I thought I could start learning C# along with JavaScript on here, so I could code with Unity. Well, a lot of the code is different in Unity than here, so, if any of y’all know what things translate over normally or if you need a different bit of code, please tell me! That would be great, and thanks for all the help!
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Goldenstar 101
The standard C# is the same.
The unity script you refered to maybe part of what is specific to the unity library.