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What do you think is better for 3D graphics development DirectX or Vulkan?

I want to make 3D graphics by coding and I don't know which of the API I should use. I am going to use C++ to programme it and I will use Visual Studio as a IDE. Please comment your suggestions!

31st Oct 2021, 3:57 PM
Lebi
2 odpowiedzi
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shouldn't you ask Microsoft or Khronos? Does it even matter? 'better' is very subjective. Just pick one, and start learning. And do some googling as well. FYI, none of them is easy If you wanna go deep go for DirectX12/Vulkan. just the graphics DirectX9/10/11 or OpenGL on Mac use Metal X-platform OpenGL/Vulkan.
31st Oct 2021, 4:30 PM
Flash
+ 1
Thank you Flash! I think I am going to learn DirectX.
31st Oct 2021, 4:34 PM
Lebi