+ 1

Physics in Three.JS

I recently tried some libraries to add physics to my scene in Three.JS... CANNON-es.JS was a good option, but I ran into this problem: Trimesh in CANNON have no collisions! Therefore I could not make any imported 3D model collide with another. I already tried using Physijs.JS but it doesn't work with the latest version of Three.js :( What other physics engine for ThreeJS can I use?

22nd Jul 2024, 1:57 PM
NinjaGamer
NinjaGamer - avatar
4 odpowiedzi
+ 3
https://www.quora.com/What-are-some-good-alternatives-to-Three-js-What-are-the-benefits-of-these-alternatives-over-Three-js https://alternativeto.net/software/three-js/
23rd Jul 2024, 4:10 AM
R🍁🇮🇳
R🍁🇮🇳 - avatar
+ 2
Hopefull Dev Thank you, I want to learn physics in Three.js to make codes so that the SoloLearn people can see it, Unity would not work for that :)
22nd Jul 2024, 9:08 PM
NinjaGamer
NinjaGamer - avatar
+ 1
R🍁🇮🇳 The codes are great, but you didn't even read the question
22nd Jul 2024, 9:07 PM
NinjaGamer
NinjaGamer - avatar