+ 3
C++ Qt vs. C# for game development
What language do you advise for game creation? And explain, please (ex. pros/cons of both langauges in this field). What's your preference (if you are a game developer)? Thank you!
3 Respostas
+ 3
well the main 2 engines are unreal for c++ and unity for c# so if you're going for either language those are the engines i would recommend. as for pros/cons, c++ usually executes faster than c#, but c# is easier to code in and has automatic memory management for example. really the only way to decide is to just test both and see what works for you better.
+ 3
Salom, Bekzod Daniyarov !
AAA loyihalari uchun "o'z-o'zidan yozgan" dvigatel - bu odatda ishlab chiquvchilar jamoasi tomonidan yaratilgan degan ma'noni anglatadi, faqat ushbu noshirning loyihalarida qo'llaniladi va berilmaydi. Eng yorqin misol - Infinity Ward Engine. Ikkinchi versiyadagi versiyalarining har xil versiyalari "Call of Duty" seriyasini chiqaradi. Yoki, aytaylik, Diablo 3 mexanizmi.
Va shunga o'xshash, siz motorni "ob'ektlar" bilan to'qnashishini, ko'krak va sochlarning silkishi, tarmoq xabarlari uzatilishini kafolatlashini tasavvur qila olasiz, ammo bularning barchasidan olingan ma'lumotlarni to'plash uchun studiya dasturchilarining o'nlab dasturchilari bor. .
(Ha, AAA loyihalari uchun de facto de-fakto dasturlash standarti, albatta, C++, portativligi va ishlashi uchun, lekin C# / Lua / Python va boshqalar kabi skriptlar va vositalar uchun va boshqalar ishlatiladi, va boshqalar.)
+ 1
Hurmatli, Alexander Sokolov !
Fikrlaringizni juda tarqoq holda bayon etibsiz. Nima demoqchi bo'lganligingizni tushunmadim, ochig'i.
Nima bo'lganda ham javobingiz uchun rahmat!