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Programming a game engine... help?
Hi, I’m looking into creating my own game engine so I can start developing a game of mine but I have a problem... I haven’t got any programming experience or any basic knowledge on programming at all. The closest I have to the knowledge and experience with programming is blueprinting using unreal. I would really appreciate it if someone with any information or experience with programming a game engine could point me in the right direction. Please help and thank you.
6 Respostas
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here's a project I had started but it got way too big for sololearn. it's by far not a working game engine but it does have some of the core objects in place, and will give you an idea of the object structures.
https://code.sololearn.com/c1oorpSMPx4R/?ref=app
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I am not a expert but i have same goal... I can tell you that before try to make own game engine you must grasp:
1) Programming... Learn a programming language, better if its a 'middle' level like C++ (here i know that many users will complain about this)
2) Math... More that basics math is involved in games... Withouth math you cannot go far
3) Math.... I know, its same that point 2 but i must emphatize it
4) Algorithms... Games are very resource intensive application, then its vital learn which algorithms bet fits determinate objective
5) Code architecture... A good game engine will be VERY large and in similar code its VERY beneficial structurate your code in a way that allow you to extend, edit and modularize in easy way
These are the BASIC for me
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thank you for the advice and tips
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I forget... Here some useful links https://code.sololearn.com/WaVusr8J1KvK/
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Kristofa Morris You are welcome
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thank you michael