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Why so many brackets?!
#include <stdio.h> void * square (const void *num); int main() { int x, sq_int; x = 6; sq_int = square(&x); printf("%d squared is %d\n", x, sq_int); return 0; } void* square (const void *num) { static int result; result = (*(int *)num) * (*(int *)num); return(result); } This is from the function pointers lesson in C. What the?! Why is there so many brackets at the bottom. This entire thing makes no sense!
3 Respostas
+ 2
I see..
Anyway IMHO the example is not very good, since the current Playground compiler complains the absence of 2 casts, in line
sq_int = square(&x); ...it must be: sq_int = (int)square(&x);
and in line
return(result); ... it must be: return (void *)result;
Furthermore, even adding the two casts - again in current Playground compiler which is 64bit - we must be careful, since we are casting from 64 to 32 bits and viceversa
+ 1
In fact there is no reason for square() to take "const void *" as argument and return "void *" as result; all this as a collateral effect forces to use confusing casts.
The whole thing can be simplified as:
#include <stdio.h>
int square (int num) {
return num*num;
}
int main() {
int x, sq_int;
x = 6;
sq_int = square(x);
printf("%d squared is %d\n", x, sq_int);
return 0;
}
+ 1
~ swim ~ Sorry for asking again. I'm having some issues with this code
https://code.sololearn.com/caZnuh2493H2/?ref=app
I've been trying for a while and I just can't get it right. I was hoping I'd get used to C by practicing but it's just winding me up. Also thanks for your answer.