+ 1

Write a java program for classes

Create a class called Invoice that a hardware store might use to represent an invoice for an item sold at the store. An Invoice should include four pieces of information as instance variables—a part number (type String), a part description (type String), a quantity of the item being purchased (type int) and a price per item (double). Your class should have a constructor that initializes the four instance variables. Provide a set and a get method for each instance variable. In addition, provide a method named getInvoiceAmount that calculates the invoice amount (i.e., multiplies the quantity by the price per item), then returns the amount as a double value. If the quantity is not positive, it should be set to 0. If the price per item is not positive, it should be set to 0.0. Write a test app named InvoiceTest that demonstrates class Invoice’s capabilities.

9th Jan 2021, 9:37 AM
Aniket Tomar
Aniket Tomar - avatar
2 Respostas
+ 4
This looks like homework 😬 unfortunately we can only help you if you show us your efforts in solving this.
9th Jan 2021, 9:55 AM
D_Stark
D_Stark - avatar
+ 3
Please save your attempt on SL Playground and provide the link here. Then somebody can try to help you.
9th Jan 2021, 10:02 AM
JaScript
JaScript - avatar