+ 3
AJ Buie Platforms with Free Courses: Unity Learn: Unity provides a comprehensive library of tutorials and courses directly through their platform, https://learn.unity.com/. These cover various topics, from setting up your environment to scripting with C#. Udemy: Udemy offers a wide range of courses, including some free ones, on game development with Unity and C#. You can filter by price to find the free options. Be sure to check the ratings and reviews before enrolling. https://www.udemy.com/course/complete-game-development-series-01-c-fundamentals/ Coursera: Coursera also has free introductory courses on game development. https://www.coursera.org/specializations/programming-unity-game-development Alison: Alison offers a free course titled "Unity 2D and C# for Beginner Game Developers". This course can be a good starting point to get familiar with both Unity and C# in the context of game development. https://alison.com/tag/game-development
7th Jul 2024, 1:48 AM
BroFar
BroFar - avatar
+ 4
Someone recently asked what things are useful to learn in Unity. Perhaps the answers/links provided there will be helpful to you: https://www.sololearn.com/Discuss/3283283/?ref=app
7th Jul 2024, 1:42 AM
Rrestoring faith
Rrestoring faith - avatar
+ 1
Unity demands too much system requirements but if you can afford it so it's fine. I always encourage newbie game developer to start their game using a maximum of corei3 or it's equivalent btw. Creating games on a super speed computer won't give you the experience that many of your potential audience would face when playing your game. A significant number of the audience will be using corei3 or it's equivalent and optimization may be highly required as such I've tried Godot and unreal engine, I've not tried unity tbh. Godot supports C# natively too, why not try it out and figure out which is best for you
7th Jul 2024, 10:26 PM
Mel
+ 1
I have no code experience and I am learning it so I use GDevelop it is easy to use and has no code creation experience. It's worth a try because, it uses the condition (If and then) way to create games.
8th Jul 2024, 8:47 AM
✧Bhavik✧
✧Bhavik✧ - avatar
+ 1
Here's the plan: Learn the basics: Unity Learn: Free beginner courses for Unity (https://learn.unity.com/) C#: Codecademy or freeCodeCamp tutorials (https://www.codecademy.com/learn/learn-c-sharp, https://www.freecodecamp.org/news/c-sharp-tutorial-for-beginners/) Get hands-on: Tutorials: Build simple games to learn (Flappy Bird anyone?) Start small: Don't try to build an MMO right away! Level up your skills: Experiment! Play with Unity & C# Practice daily: Consistency is key Ask the community: Reddit r/gamedev & Unity forums can help Bonus: YouTube: Brackeys, Sebastian Lague, BlackthornProd for tutorials Unity Asset Store (has pre-made stuff) Most importantly, have fun and keep learning! You'll be making awesome games in no time.
11th Jul 2024, 7:44 AM
AlexIrvin