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Nature of code for c++
Are there any good resources for creating procedural effects in c++? I'm really only concerned about 2d at the moment. So creating things like fractals or perlin noise, etc. Nature of code is something I know of but is there anything similar but for c++?
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I don't know much about c++, but here is a Google search that might help.
https://www.google.com/search?client=ms-android-hms-tmobile-us&ei=RXQ-WJuYOeHTjwSGvYboCg&q=2d+procedural+effects+in+c%2B%2B&oq=2d+procedural+effects+in+c%2B%2B&gs_l=mobile-gws-serp.12...79823.85368.0.86879.16.12.0.2.2.0.235.1567.0j10j1.11.0....0...1c.1j2j4.64.mobile-gws-serp..10.5.614.3..0j41j0i131k1j0i67k1.lhG7xXv5DZc
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Yah, I've been googling but most of the results relate to OpenGL which is cool but feels to advanced for me. I found a site for playing with GLSL which might be useful but since it's apart of OpenGL it may be a bit much.
Although I have been thinking about it more and maybe I need to research into a simple 2D library for c++ and learn about graphics from that. Move on to OpenGL and shader languages afterwards.