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Make a game
How to make a game with less and simple graphic instead of console application?? Can I make it using code::blocks??
8 ответов
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if you want just a GUI you must know the library calls you want to use like win32 api for windows gtk and qt for Linux android framework for android (is much easier)
please note: GUIs can also be made with 3d and 2d libraries and its fully customise able but needs more work and mostly
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unreal and unity uses way more like close to 3ds max but yeah you still put bulk code however you must know well about the engine and library on the other hand if the game is simple and you can developed it in text editor it will be better to open library reference and try to find which calls to use one good place to checkout before you start is code.org register and find drawing courses it will help you understanding how the whole thing works using bulk code (if and loops)
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in order to make a game you must use any graphics library (if you want it 3d or 2d use 3d libraries most if them supports both but if you want simple code you may try to find something like libgdx ) say Directx opengl but you must know well the calls if you want to develop in text editors ,however the best practice is to use an engine that uses a library like unreal engine or unity engine which is good for web phones and PC but you also must know how to use it
hopes that was helpful
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look I saw some of your code so developing games with graphics essential needs texture then you can tell the library how to show it which won't be hard at first simple game you can find help on gamedev.com
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also using unity won't be hard will also need texture but less code , it's your choice
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As a beginner, I would highly recommend not jumping straight in to 3D graphics, such as with DirectX or OpenGL; it's like a ten year old jumping in to calculus.
Start off with simple 2D graphics libraries, such as SDL or SFML. In my opinion, SFML is very beginner friendly.
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so can I use c++ to make a game in unreal engine or unity
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alright thanks !!