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When I did a tutorial about Unity 3d I learnt to display a result with the code: Debug.Log( "message");
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I dont understand why. So I want a explication or if is incorrect or an exception, I use monodevelop. ( sorry for my english)
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so , you need help or what??
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you can use vs 2016 .
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So its diferent the code for visual studio and monodevelop?
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no ,
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I found this on Internet:
System.Console.WriteLine(); (which only writes to the Editor-Logfile, not to the console)