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Are there any graphics libraries in cpp except (allegro , SDL, opengL, SFML) for game development?
I have tried allegro5 but couldn't make it. allegro is vast and hard to master even a single program is almost impossible to run. any suggestions if have any experience in game programming in C , C++?
8 ответов
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I clearly mentioned game libraries not game engines.
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DirectX 11 of course...
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Well there is the DirectX runtime which are dynamic libs that your graphics card uses. And there is DirectX the API which lets you handle input with DirectInput, sound with DirectSound and 3d graphics with Direct3d.
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Try out UnrealEngine4 and Godot3, the latter is in beta but C++ support looks promising.
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DirectX also exists, but I’d recommend OpenGL.
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mea culpa, ignore my comment
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I thought that directX is a driver.
how come it can be a library.
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Begin - SDL