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What language or information I should gain to write a 3d library in c++ like openGl or graphic.h? Graphic

Graphic programming

26th Sep 2019, 6:23 AM
Adnan Tahseen
Adnan Tahseen - avatar
5 Antworten
+ 2
Did you not posted this question yesterday? Please don't make duplicate questions 👍 https://www.sololearn.com/Discuss/2015057/?ref=app
26th Sep 2019, 6:59 AM
Ipang
+ 2
You could learn to use Vulkan. It's a bit like the new OpenGl but better...
26th Sep 2019, 7:14 AM
Aaron Eberhardt
Aaron Eberhardt - avatar
+ 1
Yes, I posted this question yesterday but I didn't receive any reply. I thought I should again post my question.
26th Sep 2019, 7:03 AM
Adnan Tahseen
Adnan Tahseen - avatar
+ 1
Adnan Tahseen Be patient when asking a question. IMHO this question topic (writing 3D library) is a bit more appropriate for advanced audience. You can do your own research while waiting for a response. But rewriting a question is not a very good move I think. Also the graphic.h header is an obsolete way into graphics, IIRC some people asked about it before, and was encouraged to use other alternatives that are up to date with more recent technology. I still recommended you to take the earlier question down to avoid duplicate questions : ) Hope you find a good response 👍
26th Sep 2019, 7:24 AM
Ipang
+ 1
Yes bro. Thanks
26th Sep 2019, 1:23 PM
Adnan Tahseen
Adnan Tahseen - avatar